![]() We get them playable in the game pretty quickly in a pretty rough state to start play testing and finding the right feel. Q: How long does each character take to make?Ī: That's kind of hard to evaluate. In fact a lot of the characters you see in our trailers or played with in the tech test this weekend are going to be improved in many ways by the time we ♥♥♥♥ but there's still a lot of work that happens after that and we never fully stop iterating on a character. Example Shaggy got an entirely new move for this tech test vs our previous test. Q: Do you guys develop multiple characters at once or one at a time?Ī: Multiple in active development but we also iterate on completed characters as we go too. Q: Is the only way to file final feedback about the Technical Test to dig up a survey link from my browser history?Ī: You should've gotten an email with the link. Q: When making the roster, does the team have a set of rules for who can be accepted or declined for the game, or is anyone from anywhere really possible?Ī: We have some high-level goals for the overall roster but anyone from anywhere is possible. Q: Any chance that secondary characters can end up being playable or no comments? Like Flame Princess or Techmo from Regular Show side characters like that?Ī: Yes, although I can't say more on how just yet. Q: Do you know if the stamina/energy system will be explained more in def in the tutorial? Or if the team will make any adjustments to how you can build/gain more meter? Games is publishing MultiVersus.Ī: MultiVersus is scheduled for worldwide release in 2022. 1 matches and 4-player free-for-all, along with upcoming content-filled seasons.Ī: Player First Games is developing MultiVersus.Ī: Warner Bros. ![]() With an ever-expanding cast of iconic characters and legendary universes, MultiVersus will feature multiple online modes, including a team-based 2 vs. No promises but there's a good chance you'll keep all those contacts.Ī: MultiVersus is an all-new free-to-play, platform fighter videogame. Q: Will we be able to save our friends list from the playtest?Ī: The friends list is something we've been able to preserve through the back-end changed from playtest to playtest so far. We're still building out a few systems on the back end and whenever we make changes there we need to wipe data since it's not compatible anymore. Q: Will the next playtest be for US and Canada?Ī: No. ![]() Q: Does MultiVersus have Tap-Jump option? Some perks change the behavior of characters' moves. ![]() Example if you're looking to play a fast rushdown character you might pick perks that increase your movement speed, recharge your dodge faster and give you improved air control. They augment or alter something about your character to match whatever playstyle or strategy you're going for. Q: Will MultiVersus have Achievements like Trophies on PSN?Ī: No. (Said on Dec, 13, 21)Ī: When the game goes into early access, no announced date yet. Q: When are we going to get more updates?Ī: We're preparing something right now, you'll likely see it in the next week or two. These are answered by the Game Director Tony Huynh and Director of Product Veigar Bouius [I have been continually updating this list you can find the list on Reddit here I've compiled a list of Frequently Asked Questions and Answers by developers on Twitter, Discord and the MultiVersus website.
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